若要将新主题应用到文档,请打开某主题 FLA 文件作为外部库,并将主题文件夹从外部库拖到文档库中。以下步骤详细说明该过程,并假定您已具有一个新主题(有关详细信息,请参阅创建新主题)。
- 选择"文件">"打开",在 Flash 中打开使用第 2 版组件的文档,或者选择"文件">"新建",创建一个使用第 2 版组件的新文档。
- 选择"文件">"导入">"打开外部库",然后选择要应用于您的文档的主题的 FLA 文件。
- 在主题的"库"面板中,选择 Flash UI Components 2/Themes/MMDefault,并将要使用的所有组件的 Assets 文件夹拖到文档的库中。
例如,将 RadioButton Assets 文件夹拖到库中。

如果不能确定哪些组件在文档中,请将整个主题影片剪辑(例如,对于 SampleTheme.fla,主要的主题影片剪辑为"Flash UI Components 2">"SampleTheme")拖到舞台中。该外观即会自动指定给文档中的组件。
- 如果把单个组件的 Assets 文件夹拖到 ThemeApply.fla 库中,请确保将每个组件的 Assets 元件设置为"在第一帧导出"。
例如,RadioButton 组件的 Assets 文件夹名为 RadioButton Assets;它具有一个名为 RadioButtonAssets 的元件,该元件包含所有单个资源元件。如果将 RadioButtonAssets 元件设置为"在第一帧导出",所有单个资源元件也将在第一帧导出。

- 选择"控制">"测试影片",查看应用的新主题。
更改导出设置
将"范例"或"光晕"主题应用于文档时,许多外观资源都设置为在第一帧导出,以便它们在回放时可立即用于组件。但是,如果将 FLA 文件的发布导出设置("文件">"发布设置">"Flash"选项卡>"ActionScript 版本设置"按钮>"导出用于类的帧")更改为第一帧以后的帧,您还必须更改"范例"和"光晕"主题中的资源的导出设置。要执行此操作,必须打开文档库中的以下组件资源,然后取消选中"在第一帧导出"复选框(方法是:右键单击>"链接">"在第一帧导出"):
范例主题
- Flash UI Components 2/Base Classes/UIObject
- Flash UI Components 2/Themes/MMDefault/Defaults
- Flash UI Components 2/Base Classes/UIObjectExtensions
- Flash UI Components 2/Border Classes/BoundingBox
- Flash UI Components 2/SampleTheme
- Flash UI Components 2/Themes/MMDefault/Button Assets/Elements/ButtonIcon
- Flash UI Components 2/Themes/MMDefault/DateChooser Assets/ Elements/Arrows/cal_disabledArrow
- Flash UI Components 2/Themes/MMDefault/FocusRect
- Flash UI Components 2/Themes/MMDefault/Window Assets/ States/CloseButtonOver
- Flash UI Components 2/Themes/MMDefault/Accordion Assets/AccordionHeaderSkin
- Flash UI Components 2/Themes/MMDefault/Alert Assets/AlertAssets
- Flash UI Components 2/Themes/MMDefault/Border Classes/Border
- Flash UI Components 2/Themes/MMDefault/Border Classes/CustomBorder
- Flash UI Components 2/Themes/MMDefault/Border Classes/RectBorder
- Flash UI Components 2/Themes/MMDefault/Button Assets/ActivatorSkin
- Flash UI Components 2/Themes/MMDefault/Button Assets/ButtonSkin
光晕主题
- Flash UI Components 2/Base Classes/UIObject
- Flash UI Components 2/Themes/MMDefault/Defaults
- Flash UI Components 2/Base Classes/UIObjectExtensions
- Flash UI Components 2/Component Assets/BoundingBox
- Flash UI Components 2/HaloTheme
- Flash UI Components 2/Themes/MMDefault/Accordion Assets/AccordionHeaderSkin
- Flash UI Components 2/Themes/MMDefault/Alert Assets/AlertAssets
- Flash UI Components 2/Themes/MMDefault/Border Classes/Border
- Flash UI Components 2/Themes/MMDefault/Border Classes/CustomBorder
- Flash UI Components 2/Themes/MMDefault/Border Classes/RectBorder
- Flash UI Components 2/Themes/MMDefault/Button Assets/ActivatorSkin
- Flash UI Components 2/Themes/MMDefault/Button Assets/ButtonSkin
- Flash UI Components 2/Themes/MMDefault/Button Assets/Elements/ButtonIcon
- Flash UI Components 2/Themes/MMDefault/CheckBox Assets/Elements/CheckThemeColor1
- Flash UI Components 2/Themes/MMDefault/CheckBox Assets/CheckBoxAssets
- Flash UI Components 2/Themes/MMDefault/ComboBox Assets/ComboBoxAssets
- Flash UI Components 2/Themes/MMDefault/DataGrid Assets/DataGridAssets
- Flash UI Components 2/Themes/MMDefault/DateChooser Assets/DateChooserAssets
- Flash UI Components 2/Themes/MMDefault/FocusRect
- Flash UI Components 2/Themes/MMDefault/Menu Assets/MenuAssets
- Flash UI Components 2/Themes/MMDefault/MenuBar Assets/MenuBarAssets
- Flash UI Components 2/Themes/MMDefault/ProgressBar Assets/ProgressBarAssets
- Flash UI Components 2/Themes/MMDefault/RadioButton Assets/Elements/RadioThemeColor1
- Flash UI Components 2/Themes/MMDefault/RadioButton Assets/Elements/RadioThemeColor2
- Flash UI Components 2/Themes/MMDefault/RadioButton Assets/RadioButtonAssets
- Flash UI Components 2/Themes/MMDefault/ScrollBar Assets/HScrollBarAssets
- Flash UI Components 2/Themes/MMDefault/ScrollBar Assets/ScrollBarAssets
- Flash UI Components 2/Themes/MMDefault/ScrollBar Assets/VScrollBarAssets
- Flash UI Components 2/Themes/MMDefault/Stepper Assets/Elements/StepThemeColor1
- Flash UI Components 2/Themes/MMDefault/Stepper Assets/NumericStepperAssets
- Flash UI Components 2/Themes/MMDefault/Tree Assets/TreeAssets
- Flash UI Components 2/Themes/MMDefault/Window Assets/Window Assets